The Nintendo Switch 2 has made headlines for its record-breaking launch sales, yet third-party games are reportedly struggling to gain traction. As of 2025-06-19 18:46:00, some publishers are expressing disappointment, claiming their titles sold “below our lowest estimates.”
- Third-party games struggle to sell on Switch 2.
- 62% of launch week sales were first-party titles.
- Cyberpunk 2077 was best-selling third-party game.
- High attach rate for Mario Kart World noted.
- Switch 2 has record-breaking launch sales globally.
- Third-party titles often face success challenges.
Despite the impressive hardware sales, a recent report highlights that 62% of physical game sales in the U.S. during the launch week were dominated by first-party titles, leaving third-party games like Cyberpunk 2077 struggling to find their footing.
This disparity prompts a critical question: Why are third-party titles lagging despite the console’s success? Several factors could be at play:
- High attach rates for popular first-party games keep players engaged.
- Backwards compatibility allows access to a vast library of older titles.
- Limited media reviews and a new Game-Key Card format may deter purchases.
- Many third-party games are simply ports, reducing new sales potential.
As the market evolves, will third-party developers adapt to capture the attention of Switch 2 users? The coming months will be crucial for assessing their strategies and the overall impact on the gaming ecosystem.