Build A Rocket Boy is facing significant challenges following the disastrous launch of its latest game, MindsEye. The studio, founded by former producer Leslie Benzies, is reportedly initiating mass layoffs of over 100 employees as it struggles to recover from the game’s poor reception. Launched on June 23, 2025, MindsEye has quickly become the worst-rated game of the year, prompting players to seek refunds on platforms like PlayStation 5.
- Build A Rocket Boy facing mass layoffs.
- Game launch resulted in poor reviews.
- Refunds issued due to performance issues.
- Ambitious metaverse project stalled development.
- CEO accused critics of being bots.
- Upcoming updates expected to improve game.
Despite efforts to implement hotfixes, the sci-fi shooter has received overwhelmingly negative feedback on Steam, currently sitting at a “mostly negative” rating. The situation has raised concerns about the studio’s future, especially given its ambitious plans to create a scalable gaming platform akin to a metaverse.
This raises an important question: how can studios avoid such pitfalls in the future? The challenges faced by Build A Rocket Boy serve as a cautionary tale for the industry.
- Mass layoffs signal a potential shift in the gaming landscape.
- Negative reception can lead to financial instability for studios.
- Player trust is crucial for long-term success in gaming.
- Future projects may be impacted by current failures.
As the gaming community awaits further updates, it remains essential for developers to prioritize player experience and transparency. Will Build A Rocket Boy learn from this experience and rise again?