Playing Super Smash Bros. on N64 69 times locks you into Mario only.

Locked in to only being able to play as Mario after 69 plays.

Nintendo 64's anti-piracy measure locks players to Mario after 69 plays, revealed by Supper Mario Broth, highlighting humorous consequences of piracy.
Sam Gupta23 September 2025Last Update :
Smash1
kotaku.com

Nintendo 64’s anti-piracy measure locks players into a single character after playing the game 69 times, as revealed by Supper Mario Broth.

5 Key Takeaways
  1. Nintendo 64’s anti-piracy measure locks players after 69 times.
  2. Pirating N64 games involved buying knock-off cartridges.
  3. The anti-piracy measure was called “delayed action.”
  4. Players could only play as Mario after 69 attempts.
  5. Nintendo likely did not choose 69 for comedy reasons.
Fast Answer: Nintendo 64’s anti-piracy measure limits players to one character after 69 plays.

The anti-piracy measure allows players to boot the game 68 times before any restrictions are applied. On the 69th play, players can only use Mario, with other characters causing all save data to be erased.

This measure is a mild punishment, as players can still engage in two-player mode, even though single-player options are limited. Nintendo’s approach contrasts with more severe anti-piracy measures used by other companies.

Under Investigation: The effectiveness of Nintendo’s humorous anti-piracy measure compared to traditional methods remains a topic of discussion.

Originally reported by kotaku.com as “Super Smash Bros. On N64 Had A Very Funny Anti-Piracy Trick” on 2025-09-23 16:48:00.

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