Last week, Konami released its new Silent Hill game, Silent Hill f, powered by Unreal Engine 5. While testing it, some graphics limitations were noted, leading to the discovery of hidden “True Epic” settings that enhance the game’s visuals.
Silent Hill f does not allow players to enable Hardware Lumen or real Epic graphics settings through its in-game menu. To access these features, users must edit an INI file, which reveals higher-quality graphics options.
For example, without the “True Epic” settings, plants in the game appear flat and lack proper shadows. After unlocking these settings, the plants receive appropriate shadows, enhancing their realism and integration into the environment.
“Hardware Lumen only affects the reflections. It does not bring any improvements to GI, shadows, and AO.”
— Source
Using the higher quality settings can impact performance. On an NVIDIA RTX 5090, maintaining 60FPS at Native 4K was not possible without enabling DLSS Quality.
To unlock the “True Epic” settings, users should create an Engine.ini file in the “AppDataLocalSHfSavedConfigWindows” folder and copy-paste specific code. This file should be set to “Read Only” after editing.
Screenshots taken with the “True Epic” settings show significant visual improvements. The developers may have hidden these settings to prevent performance complaints from players.
In addition, the DLSS 4 Multi-Frame Gen Mod is currently causing major stuttering issues in the game. Users are advised to consider alternatives like OptiScaler or enabling Smooth Motion/AFMF from their control panel.
Kudos to MxBenchmarkPC for sharing these settings!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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